Why: When an observer specifies the use of HDR mode in the IRAC AOT for a full-frame observation, he or she will receive extra exposures taken with shorter exposure times than the specified full-frame exposure time. The specific reason is to increase the dynamic range of the resulting data. Objects (e.g. bright stars), which would saturate in the specified exposure time can have their data later filled in using the shorter exposures.
However, rejection of the saturated data in the long frames is more complex than it sounds. Because the IRAC arrays use Fowler sampling, once a given pixel is saturated the DN in that pixel actually {\it decrease} as the exposure time is increased. This is because the signal reads are saturated, yet the pedestal reads are not. Continued exposure will eventually drive the DN all the way back to zero. Because of this multi-valuedness, a simple threshold scheme for testing for saturation is not always reliable. Since the saturated values would appear good, when the data is coadded, the result will be wrong. Even worse, in cases where HDR mode creates three frames and two are saturated, outlier rejection will actually guarantee the wrong result because the shortest frame time is in the minority.
However, an ensemble of HDR data is taken without slewing - that is,
all the pixels correspond to the same place on the sky and hence each
other. By looking at the shorter frames, it is possible to tell which
pixels in the longer frames must be saturated.
How:
For a simple example: imagine an HDR data set consisting of two frames,
one short (1) and another long (2). One would read in these two frames,
including the Fowler number (AFOWLNUM) and waitperiod (AWAITPER) header
keywords. Call these F(1),W(1) and F(2),W(2). A given pixel has counts
DN(1) in the short frame and DN(2) in the long frame, and it is known that
the pixel saturates at DN(sat). The latter could either be a global value
given by a namelist parameter, or could be specific to that pixel and
could be acquired from the LINCAL solution.
The exposure time is proportional to (F+W). This relates time to the measured DN.
The frame time is proportional to (2*F+W). This relates time to the number of "real" DN in the well. The "DN rate" is then DN/(F+W). Thus, if
DN(1) (2*F(2)+W(2)) -------------------- > DN(sat) F(1)+W(1)then the pixel is saturated in image (2), regardless of the value of DN(2). A mask bit should thus be set for that pixel in image(2).
Some additional tweaks that would be nice: